I'm sitting in a room with several tables and chairs. All seats are taken, and everyone here, including me, is busy playing this really strange game. It seemed to mix the rules of RPG games, Bingo and some sort of do-it-yourself kit. Every player had a strange dark green plastic cube. It wasn't perfectly cubic, though. It had rounded corners, and several markings, crevices and openings. It could be unassembled easily, as it was made of several smaller parts which connected by small openings and hinges. Since each piece had several different connecting parts, there were thousands of different assembly combinations. I was a newbie at the game, but I had quite some fun messing around with the cube. The game itself needed a large group. Apparently, it worked like this:
A story was told, and then everyone had to write down some details on a piece of paper. At some points during the story, all players had to pick certain options (all related to things in the story). Each player could pick one, but the tricky part was that you had to be fast enough to claim the detail before others did, as well as remembering old claims, because if you tried to claim a part that was already claimed, you'd be off the game. It seems that, as things got harder, the number of claimable parts would get smaller, so if you weren't fast enough you'd lose your claim and lose the game. In any case, whenever a claim was successfully done, parts of the cube could be taken, then used to assemble objects. The assembly of different parts would guarantee certain advantages in the game, which added a whole new layer of strategy to everything.
I remember getting up with my cube (it was contained in some sort of mug-like plastic container), messing around with it, then coming back to actually play. I knew the rules and could play, but I lacked the experience most of the other players in the room had. It was my turn to make a claim, but I tried one that had already been picked, so I lost the game.
